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1951 Meistaradeildin Season

12 games

Final

Champion

TB Tvoroyri

10 points · 3rd Title

Last Title: 1949.0

Relegated

No relegation

Biggest Overachiever

TB Tvoroyri

4.16 points above expected

10 points · 5.84 expected points

Biggest Disappointment

HB Torshavn

2.20 points below expected

4 points · 6.20 expected points

League Table

The final standings for the season. vsSim shows actual points minus the simulation's mean — positive means the team overachieved against the model, negative means they underperformed.

# Team GP W D L Pts GF GA GD SimPts vsSim
1 TB Tvoroyri Champion 6 5 0 1 10 13 6 +7 5.84 +4.16
2 KI Klaksvik 6 2 1 3 5 7 5 +2 5.94 -0.94
3 B36 Torshavn 6 2 1 3 5 5 6 -1 6.02 -1.02
4 HB Torshavn 6 2 0 4 4 7 15 -8 6.20 -2.20

Top Overachievers & Disappointments

Teams that most beat — or most fell short of — their simulated point projections. A positive vsSim means the team accumulated more points than the model expected on average; a negative one means fewer.

Biggest Overachievers

# Team Actual Sim vsSim
1 TB Tvoroyri 10 5.84 +4.16
2 KI Klaksvik 5 5.94 -0.94
3 B36 Torshavn 5 6.02 -1.02
4 HB Torshavn 4 6.20 -2.20

Biggest Disappointments

# Team Actual Sim vsSim
1 HB Torshavn 4 6.20 -2.20
2 B36 Torshavn 5 6.02 -1.02
3 KI Klaksvik 5 5.94 -0.94
4 TB Tvoroyri 10 5.84 +4.16

Top Streaks

Ranked by model unlikelihood — the product of pregame W/D/L probabilities over the games in each team's streak. A short streak by a poor team can outrank a longer one by a strong team since the poor team's per-game probabilities were lower going in. Unbeaten counts consecutive wins or ties; Winless counts consecutive losses or ties.

Most Unlikely Winning Streaks

# Team Games Dates Probability
1 TB Tvoroyri 4 Jul 22 – Aug 26 1 in 40
2 KI Klaksvik 2 Jun 17 – Aug 5 1 in 5
3 HB Torshavn 2 May 20 – May 27 1 in 5
4 B36 Torshavn 1 Aug 12 – Aug 12 1 in 2

Most Unlikely Losing Streaks

# Team Games Dates Probability
1 HB Torshavn 4 Jul 22 – Aug 26 1 in 39
2 B36 Torshavn 3 May 20 – Aug 5 1 in 27
3 TB Tvoroyri 1 Jun 17 – Jun 17 1 in 2
4 KI Klaksvik 1 May 27 – May 27 67%

Most Unlikely Unbeaten Streaks

# Team Games Dates Probability
1 TB Tvoroyri 4 Jul 22 – Aug 26 1 in 17
2 B36 Torshavn 3 Aug 12 – Aug 25 1 in 8
3 KI Klaksvik 2 Jun 17 – Aug 5 1 in 4
4 HB Torshavn 2 May 20 – May 27 1 in 3

Most Unlikely Winless Streaks

# Team Games Dates Probability
1 HB Torshavn 4 Jul 22 – Aug 26 1 in 17
2 B36 Torshavn 3 May 20 – Aug 5 1 in 13
3 KI Klaksvik 3 Aug 12 – Aug 25 1 in 8
4 TB Tvoroyri 1 Jun 17 – Jun 17 56%

Position Race

Each team’s league position across the whole season. Colored teams are the season’s headline finishers — champion, promoted, and relegated; everyone else is gray as context.

Recent Form

Each team’s last 5 games, hottest first. Form shows the results (navy win, gray draw, red loss, newest on the right); the bars show Elo change over the window, points taken, points expected from the odds, and actual minus expected. Beside each team: current Elo and season points.

Team Elo Season Pts Form Elo Δ (5) Points (5) Expected (5) Actual − Exp
TB Tvoroyri 1594 10 +132 8 4.8 +3.2
B36 Torshavn 1544 5 -10 5 5.2 -0.2
KI Klaksvik 1512 5 +81 5 5.1 -0.1
HB Torshavn 1350 4 -222 2 5.6 -3.6

Head-to-Head

Each cell shows a team's record in that matchup (row vs column, formatted W-D-L) with the model's expected points on the line below. Navy-tinted cells mean the team beat the model's expectations by more than one point in that matchup; gold-tinted cells mean they fell short by the same margin.

Beat expectations Fell short Within expectations
Team BT HT KK TT
B36 Torshavn —
1-0-1
3.19
1-1-0
2.59
0-0-2
3.62
HB Torshavn
1-0-1
2.63
—
1-0-1
3.77
0-0-2
2.79
KI Klaksvik
0-1-1
3.23
1-0-1
2.05
—
1-0-1
2.92
TB Tvoroyri
2-0-0
2.20
2-0-0
3.03
1-0-1
2.91
—

Points vs. Goals Scored, Allowed, and Differential

Points plotted against goals scored, allowed, and differential. Use the buttons to switch views; hover a team for exact values. The table gives each fit's R² and slope (the change in points per 10 goals).

Fit Metrics

R² Slope
Scored 0.85 +7.2
Allowed 0.20 -2.6
Differential 0.71 +3.6

Scoreline Distribution

Percentage of games ending with each combination of team-goals (rows) and opponent-goals (columns). The diagonal shows draws; cells below the diagonal are wins from the row team's perspective, cells above are losses. Marginal totals on the right and bottom show how often each goal count occurred regardless of opponent. Use the picker to switch between the league-wide view and any individual team.

↓ Scored | Allowed →012345+Total
0—16.67%8.33%—4.17%—29.17%
116.67%8.33%8.33%———33.33%
28.33%8.33%—4.17%—4.17%25.00%
3——4.17%———4.17%
44.17%—————4.17%
5+——4.17%———4.17%
Total29.17%33.33%25.00%4.17%4.17%4.17%100%

Summary Statistics

Scored Allowed Difference
Mean 1.33 1.33 +0.00
SD 1.31 1.31 1.87
CV 0.98 0.98 —
Max 5 5 +4
Min 0 0 -4

Games Played: 12

↓ Scored | Allowed →012345+Total
0—16.67%16.67%———33.33%
116.67%16.67%16.67%———50.00%
216.67%—————16.67%
3———————
4———————
5+———————
Total33.33%33.33%33.33%———100%

Summary Statistics

Scored Allowed Difference
Mean 0.83 1.00 -0.17
SD 0.75 0.89 1.47
CV 0.90 0.89 —
Max 2 2 +2
Min 0 0 -2

Games Played: 6

↓ Scored | Allowed →012345+Total
0——16.67%—16.67%—33.33%
116.67%—————16.67%
2—16.67%—16.67%—16.67%50.00%
3———————
4———————
5+———————
Total16.67%16.67%16.67%16.67%16.67%16.67%100%

Summary Statistics

Scored Allowed Difference
Mean 1.17 2.50 -1.33
SD 0.98 1.87 2.07
CV 0.84 0.75 —
Max 2 5 +1
Min 0 0 -4

Games Played: 6

↓ Scored | Allowed →012345+Total
0—50.00%————50.00%
1—16.67%————16.67%
2—16.67%————16.67%
3———————
416.67%—————16.67%
5+———————
Total16.67%83.33%————100%

Summary Statistics

Scored Allowed Difference
Mean 1.17 0.83 +0.33
SD 1.60 0.41 1.97
CV 1.37 0.49 —
Max 4 1 +4
Min 0 0 -1

Games Played: 6

↓ Scored | Allowed →012345+Total
0———————
133.33%—16.67%———50.00%
216.67%—————16.67%
3——16.67%———16.67%
4———————
5+——16.67%———16.67%
Total50.00%—50.00%———100%

Summary Statistics

Scored Allowed Difference
Mean 2.17 1.00 +1.17
SD 1.60 1.10 1.33
CV 0.74 1.10 —
Max 5 2 +3
Min 1 0 -1

Games Played: 6

Season Summary

Every team's regular-season finish compared against 100,000 simulations. Click any column header to sort. Luck is the team's actual points minus the sim's mean — positive means the team beat the model. Percentile is where the actual result fell in the team's sim distribution (e.g. 90% = the team did this well or better in only 10% of sims).

Team Elo Points Avg Luck Percentile Min 5th Q1 Median Q3 95th Max
TB Tvoroyri 1594 10 5.84 +4.16 99.0% 1 2 4 6 8 10 12
B36 Torshavn 1544 5 6.02 -1.02 32.0% 1 3 4 6 7 10 11
KI Klaksvik 1512 5 5.94 -0.94 39.0% 0 2 4 6 8 10 12
HB Torshavn 1350 4 6.20 -2.20 27.0% 2 3 4 6 8 10 12

Point Totals in Context

How did each team's actual results compare to their simulated points, Elo rating, average opponent Elo, and percentile within simulated outcomes? Use the buttons to switch between views. In each chart, dashed crosshairs at the league means split the plot into four quadrants: pastel green (team did well, model agreed), pastel red (team did poorly, model agreed), and pastel yellow (model and reality disagreed).

Home-Field Advantage Edge

The simulation applies the same home-field boost to every game across the league, so the per-game home win probabilities bake in the model's idea of HFA. For each team, we sum expected points at home and compare to actual home points, and the same on the road. The bar shows (home points above expected) minus (away points above expected). A tall positive bar means the team's home/road split exceeded what the model predicted — a real fortress effect. A tall negative bar means the reverse: they played worse at home or better on the road than expected.

Season Trends

How each metric evolved across the season - Elo rating, actual and projected points, title/promotion probability, and relegation probability - day by day.

Edges & Scoring

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Home Edge
Share of matches won by the home team minus the share won by the away team.
No Edge: under 7% * Slight Edge: 7% to 12.5% * Clear Edge: 12.5% to 22% * Strong Edge: 22% and up.
Scoring Tilt
Average home goals minus average away goals per match. The gold line is the home goals edge implied by the scoring value of an Elo point and the home-field Elo bonus.
Road-Tilted: under -0.2 * Neutral: -0.2 to 0.5 * Home-Tilted: 0.5 to 1.2 * Strong Home: 1.2 and up.
Home Edge
HomeDrawAway
+8.33%
Slight Edge
50.00%8.33%41.67%
Scoring Tilt
Expected
+0.33 goals
Neutral
-2-0.00+2

Title Race

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Title-Race Openness
Effective number of teams with a live shot at finishing 1st, from the simulation. 1 means the favorite is a near-lock; larger means a wide-open race. Equal to 1 divided by the sum of squared title odds.
One-Team Race: under 2 * Top-Heavy: 2 to 3 * Open: 3 to 4 * Wide Open: 4 and up.
Champion Preseason Odds
Preseason probability that the eventual champion would finish 1st, from the simulation. The dot marks their rank across all teams, from longshot to favorite.
Preseason Favorite: 1st * Among the Favorites: 2nd * Longshot: 3rd or lower.
Title Margin
Points-per-game gap between the champion and the runner-up. Shown per game so it reads the same across long and short seasons. The gold line is the winning margin the model expected, so a dot to the right means a more one-sided race than projected. A title won on goal difference shows 0.00.
Photo Finish: under 0.11 * Tight Race: 0.11 to 0.22 * Comfortable: 0.22 to 0.38 * Runaway: 0.38 and up.
Title-Race Openness
3.8
Open
1234
Champion Preseason Odds
32%
TB Tvoroyri, 1st of 4
LongshotFavorite
Title Margin
Expected
0.83/gm
Runaway
00.271.5/gm

Simulation-Based Surprises

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Luck Spread
Standard deviation of the gap between each team's actual points and their simulated average points. The gold line is the spread the model expected from chance alone.
As Expected: under 1.8 * Some Luck: 1.8 to 2.7 * Lucky: 2.7 to 3.6 * Wild Swing: 3.6 and up.
Average Finish Error
Average gap between where each team was projected to finish and where they actually finished in the table.
Pinpoint: under 0.96 * Close: 0.96 to 1.44 * Off: 1.44 to 1.92 * Way Off: 1.92 and up.
Biggest Overachiever
The team that finished highest inside its own range of simulated outcomes. The gold line is where the top team in a league of 4 typically lands.
Biggest Underachiever
The team that finished lowest inside its own range of simulated outcomes. The gold line is where the bottom team in a league of 4 typically lands.
Season Outliers
Number of teams that finished above the 95th or below the 5th percentile of their own simulated range. Even a well-calibrated model expects about 10% of teams in the extremes.
Minimal Outliers: under 4 * As Expected: 4 to 6.4 * Several Outliers: 6.4 to 8.8 * Many Outliers: 8.8 and up.
Luck Spread
Expected
2.45 points
Some Luck
02.256
Average Finish Error
Expected
2.00
Way Off
01.202.5
Biggest Overachiever
Expected
99.00%
TB Tvoroyri
5087.50%100
Biggest Underachiever
Expected
27.00%
HB Torshavn
012.50%50
Season Outliers
Expected
1 of 4
Minimal Outliers
00.44

Parity

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Gini Index
How evenly points were spread across the league. Lower means a tight, balanced table; higher means a few teams ran off with most of the points.
Balanced: under 0.19 * Even: 0.19 to 0.23 * Top-Heavy: 0.23 to 0.28 * Lopsided: 0.28 and up.
Noll-Scully
Take a league where every match is a coin flip and nobody is better than anybody. You would still get a table, with a leader and a bottom club, purely by luck, and you can work out how far apart that table would be. This is the real table measured against it. At 1.00 the season was no more spread out than pure chance; at 2.00 it was twice as spread out, which takes genuine differences in quality. Dividing by the luck figure is what makes seasons of different lengths comparable, because a short season spreads a table by luck alone far more than a long one does. Elo SD in the corner is the same question in rating points: how far apart the teams finished on the ratings.
Coin-Flip Parity: under 1.45 * Moderate Separation: 1.45 to 1.8 * Strong Separation: 1.8 to 2.15 * Wide Separation: 2.15 and up.
Interquartile Edge
Chance the team at the 75th percentile of Elo would beat the team at the 25th percentile on a neutral field. Higher means a bigger gap between the upper and lower half of the table.
Even: under 68.5% * Slight Edge: 68.5% to 79% * Clear Edge: 79% to 88% * Wide Edge: 88% and up.
Best vs. Worst
Chance the top-rated team would beat the bottom-rated team on a neutral field. The gold line is how large that gap tends to be in a league of this size; a dot to the right flags an unusually dominant or unusually weak team.
Even: under 85% * Clear Edge: 85% to 93.5% * Strong Edge: 93.5% to 97.5% * Dominant: 97.5% and up.
Close Games
Share of matches decided by 1 goal or fewer, draws included. The gold line is how many close games the matchups and the scoring value of an Elo point predict.
Few: under 44.5% * Some Drama: 44.5% to 50.5% * Frequent: 50.5% to 57% * Very Frequent: 57% and up.
Blowouts
Share of matches decided by 3 goals or more. The gold line is how many routs the matchups and the scoring model predict.
Rare: under 20% * Occasional: 20% to 25% * Frequent: 25% to 33.5% * Very Frequent: 33.5% and up.
Gini Index
0.19
Balanced
00.190.280.5
Noll-Scully
Elo SD: 105.25
1.15
Coin-Flip Parity
0.851.451.82.153.25
Interquartile Edge
62%
Even
50%68.5%79%88%100%
Best vs. Worst
Baseline
80%
Even
50%80%100%
Close Games
Expected
67%
Very Frequent
0%57%100%
Blowouts
Expected
17%
Rare
0%19%100%

Predictability

How these are measured

The navy dot is the actual value, the gold line and key are the model's reference where one applies, and the slate ticks are the cutoffs between read labels listed under each metric.

Brier Score
How close the pregame probabilities landed to the actual result, averaged over the season. Confident, correct calls are rewarded most; confident misses are punished most. Lower is better; since draws are possible, a score under 0.66 beats guessing the base rate.
Highly Predictable: under 0.56 * Predictable: 0.56 to 0.62 * Hard to Predict: 0.62 to 0.66 * Coin-Flip: 0.66 and up.
Matchup Imbalance
How lopsided the matchups were on paper, averaging the gap between the two win probabilities over their sum. 0 means every match was a toss-up; 1 means every match was a heavy favorite against a big underdog.
Very Even: under 0.39 * Slight Separation: 0.39 to 0.49 * Notable Separation: 0.49 to 0.56 * Lopsided: 0.56 and up.
Strangeness
How wild the final table was versus what the model expected. A value of 1 means teams landed about one standard deviation from their projections on average. Above 1 is a stranger season; below 1 hugged the projections.
Very Predictable: under 0.8 * As Expected: 0.8 to 1.1 * Wilder Than Modeled: 1.1 to 1.4 * Chaotic: 1.4 and up.
Repeatability
How closely the final table order matched the preseason Elo order, by Spearman rank correlation. Higher means last season's ratings strongly predicted this season's finish. Shows N/A for an inaugural season.
Weak Carryover: under 0.4 * Some Carryover: 0.4 to 0.61 * Strong Carryover: 0.61 to 0.77 * Near-Lock: 0.77 and up.
Upset Rate
Share of matches the underdog won. The gold line is how often the model expected underdogs to win; a dot to the right means upsets ran hotter than expected.
Chalky: under 16% * As Expected: 16% to 21.5% * Upset-Prone: 21.5% to 26.5% * Very Upset-Prone: 26.5% and up.
Clear Favorite Upset Rate
Share of matches the underdog won, counting only games with a clear favorite (at least 60% likely to win once a draw is set aside). The gold line is how often the model expected these favorites to slip.
Solid Favorites: under 13% * As Expected: 13% to 19% * Shaky Favorites: 19% to 23% * Very Shaky: 23% and up.
Brier Score
Expected
0.66
Coin-Flip
00.532
Matchup Imbalance
0.25
Very Even
00.390.5
Strangeness
Expected
1.17
Wilder Than Modeled
01.002
Repeatability
-0.63
Weak Carryover
00.40.610.771
Upset Rate
Expected
58%
Very Upset-Prone
0%34%50%
Clear Favorite Upset Rate
Expected
71%
Very Shaky
0%28%50%

Final Table Odds

Each cell is the probability — across 100,000 simulations — that the team (row) finished at that position (column). Rows are sorted by actual finish (champion at top, bottom of the table at the bottom).

Team1234
TB Tvoroyri32.00%23.00%21.00%24.00%
KI Klaksvik28.00%27.00%23.00%22.00%
B36 Torshavn20.00%26.00%33.00%21.00%
HB Torshavn20.00%24.00%23.00%33.00%

Points Required Per Position

The empirical CDF of simulated point totals per finishing position. Each curve shows, for one position (1st, 2nd, ..., last), the spread of point totals teams accumulated across simulations. Reading the curve at the 50% mark gives the median points typically needed to finish at that position. Steep curves mean the position is tightly clustered around a particular point range; shallow curves mean the position came with a wide variety of point totals.

Next-Season Status

Across 100,000 regular-season simulations, the probability of each team's next-season status. Columns appear in best-to-worst outcome order: promotion-positive on the left, relegation-positive on the right. Cells with darker shading indicate higher likelihood.

Team Same level
B36 Torshavn 100%
HB Torshavn 100%
KI Klaksvik 100%
TB Tvoroyri 100%

Overall Game Log

Summary of every completed game this season. Sort any column by clicking its header.

Date Opponent ScoreExcitement Pre Elo Opp Elo Win % Tie % Loss %Proj. Margin Elo Δ Points
1951-05-20 HB Torshavn L 1-264.1 1588 1538 58.45% 8.83% 32.72%-0.01 -34.4 0
1951-05-20 @ B36 Torshavn W 2-164.1 1538 1588 32.72% 8.83% 58.45%+0.01 +34.4 2
1951-05-27 KI Klaksvik W 1-044.7 1573 1447 67.29% 8.83% 23.89%-0.02 +15.8 4
1951-05-27 @ HB Torshavn L 0-144.7 1447 1573 23.89% 8.83% 67.29%+0.02 -15.8 0
1951-06-10 B36 Torshavn W 1-053.3 1426 1554 33.93% 8.83% 57.23%+0.01 +35.7 2
1951-06-10 @ TB Tvoroyri L 0-153.3 1554 1426 57.23% 8.83% 33.93%-0.01 -35.7 0
1951-06-17 TB Tvoroyri W 2-151.4 1431 1462 47.39% 8.84% 43.77%+0.00 +26.2 2
1951-06-17 @ KI Klaksvik L 1-251.4 1462 1431 43.77% 8.84% 47.39%+0.00 -26.2 2
1951-07-22 TB Tvoroyri L 2-368.8 1588 1436 70.01% 8.82% 21.17%-0.02 -39.0 4
1951-07-22 @ HB Torshavn W 3-268.8 1436 1588 21.17% 8.82% 70.01%+0.02 +39.0 4
1951-08-05 TB Tvoroyri L 0-249.3 1518 1475 57.60% 8.84% 33.57%-0.01 -67.8 0
1951-08-05 @ B36 Torshavn W 2-049.3 1475 1518 33.57% 8.84% 57.60%+0.01 +67.8 6
1951-08-05 HB Torshavn W 4-044.7 1457 1549 38.71% 8.84% 52.45%+0.01 +117.6 4
1951-08-05 @ KI Klaksvik L 0-444.7 1549 1457 52.45% 8.84% 38.71%-0.01 -117.6 4
1951-08-12 B36 Torshavn L 0-242.9 1432 1451 49.12% 8.84% 42.04%+0.00 -58.3 4
1951-08-12 @ HB Torshavn W 2-042.9 1451 1432 42.04% 8.84% 49.12%+0.00 +58.3 2
1951-08-12 KI Klaksvik W 1-054.2 1543 1575 47.19% 8.84% 43.98%+0.00 +27.9 8
1951-08-12 @ TB Tvoroyri L 0-154.2 1575 1543 43.98% 8.84% 47.19%+0.00 -27.9 4
1951-08-19 KI Klaksvik D 1-171.8 1509 1547 46.36% 8.84% 44.80%+0.00 -0.2 3
1951-08-19 @ B36 Torshavn D 1-171.8 1547 1509 44.80% 8.84% 46.36%+0.00 +0.2 5
1951-08-25 B36 Torshavn L 0-156.0 1547 1509 56.94% 8.84% 34.22%-0.01 -35.5 5
1951-08-25 @ KI Klaksvik W 1-056.0 1509 1547 34.22% 8.84% 56.94%+0.01 +35.6 5
1951-08-26 HB Torshavn W 5-239.8 1571 1374 73.98% 8.81% 17.21%-0.03 +23.1 10
1951-08-26 @ TB Tvoroyri L 2-539.8 1374 1571 17.21% 8.81% 73.98%+0.03 -23.1 4

Biggest Upsets

The 25 games where the underdog won despite the lowest pregame win probability. Underdog Win % is the winner's pregame chance of winning the game (lower = bigger upset). @ before a team name indicates the away side. An asterisk (*) after the date marks a playoff game.

# Date Underdog Win % Winning Team Losing Team
Team Elo Score Team Elo Score
1 1951-07-22 21.17% TB Tvoroyri 1436 3 @ HB Torshavn 1588 2
2 1951-05-20 32.72% HB Torshavn 1538 2 @ B36 Torshavn 1588 1
3 1951-08-05 33.57% TB Tvoroyri 1475 2 @ B36 Torshavn 1518 0
4 1951-06-10 33.93% @ TB Tvoroyri 1426 1 B36 Torshavn 1554 0
5 1951-08-25 34.22% B36 Torshavn 1509 1 @ KI Klaksvik 1547 0
6 1951-08-05 38.71% @ KI Klaksvik 1457 4 HB Torshavn 1549 0
7 1951-08-12 42.04% B36 Torshavn 1451 2 @ HB Torshavn 1432 0

Biggest Elo Changes

The 25 games that resulted in the largest shift in Elo rating.

# Date Elo Δ Winning Team Losing Team Tie %
Team Score Elo Win % Team Score Elo Win %
1 1951-08-05 117.62 @ KI Klaksvik 4 1457 38.71% HB Torshavn 0 1549 52.45% 8.84%
2 1951-08-05 67.79 TB Tvoroyri 2 1475 33.57% @ B36 Torshavn 0 1518 57.60% 8.84%
3 1951-08-12 58.30 B36 Torshavn 2 1451 42.04% @ HB Torshavn 0 1432 49.12% 8.84%
4 1951-07-22 39.02 TB Tvoroyri 3 1436 21.17% @ HB Torshavn 2 1588 70.01% 8.82%
5 1951-06-10 35.73 @ TB Tvoroyri 1 1426 33.93% B36 Torshavn 0 1554 57.23% 8.83%
6 1951-08-25 35.56 B36 Torshavn 1 1509 34.22% @ KI Klaksvik 0 1547 56.94% 8.84%
7 1951-05-20 34.38 HB Torshavn 2 1538 32.72% @ B36 Torshavn 1 1588 58.45% 8.83%
8 1951-08-12 27.93 @ TB Tvoroyri 1 1543 47.19% KI Klaksvik 0 1575 43.98% 8.84%
9 1951-06-17 26.23 @ KI Klaksvik 2 1431 47.39% TB Tvoroyri 1 1462 43.77% 8.84%
10 1951-08-26 23.12 @ TB Tvoroyri 5 1571 73.98% HB Torshavn 2 1374 17.21% 8.81%
11 1951-05-27 15.82 @ HB Torshavn 1 1573 67.29% KI Klaksvik 0 1447 23.89% 8.83%
12 1951-08-19 0.23 @ B36 Torshavn 1 1509 46.36% KI Klaksvik 1 1547 44.80% 8.84%

Most & Least Exciting Games

The season’s games ranked by excitement rating (0–100) — a blend of closeness, upset, team quality, and scoring. An asterisk (*) after the date indicates a playoff game.

# Date Excitement Winning Team Losing Team Tie %
Team Score Elo Win % Team Score Elo Win %
1 1951-08-19 71.8 @ B36 Torshavn 1 1509 46.36% KI Klaksvik 1 1547 44.80% 8.84%
2 1951-07-22 68.8 TB Tvoroyri 3 1436 21.17% @ HB Torshavn 2 1588 70.01% 8.82%
3 1951-05-20 64.1 HB Torshavn 2 1538 32.72% @ B36 Torshavn 1 1588 58.45% 8.83%
4 1951-08-25 56.0 B36 Torshavn 1 1509 34.22% @ KI Klaksvik 0 1547 56.94% 8.84%
5 1951-08-12 54.2 @ TB Tvoroyri 1 1543 47.19% KI Klaksvik 0 1575 43.98% 8.84%
6 1951-06-10 53.3 @ TB Tvoroyri 1 1426 33.93% B36 Torshavn 0 1554 57.23% 8.83%
7 1951-06-17 51.4 @ KI Klaksvik 2 1431 47.39% TB Tvoroyri 1 1462 43.77% 8.84%
8 1951-08-05 49.3 TB Tvoroyri 2 1475 33.57% @ B36 Torshavn 0 1518 57.60% 8.84%
9 1951-05-27 44.7 @ HB Torshavn 1 1573 67.29% KI Klaksvik 0 1447 23.89% 8.83%
10 1951-08-05 44.7 @ KI Klaksvik 4 1457 38.71% HB Torshavn 0 1549 52.45% 8.84%
11 1951-08-12 42.9 B36 Torshavn 2 1451 42.04% @ HB Torshavn 0 1432 49.12% 8.84%
12 1951-08-26 39.8 @ TB Tvoroyri 5 1571 73.98% HB Torshavn 2 1374 17.21% 8.81%
# Date Excitement Winning Team Losing Team Tie %
Team Score Elo Win % Team Score Elo Win %
1 1951-08-26 39.8 @ TB Tvoroyri 5 1571 73.98% HB Torshavn 2 1374 17.21% 8.81%
2 1951-08-12 42.9 B36 Torshavn 2 1451 42.04% @ HB Torshavn 0 1432 49.12% 8.84%
3 1951-05-27 44.7 @ HB Torshavn 1 1573 67.29% KI Klaksvik 0 1447 23.89% 8.83%
4 1951-08-05 44.7 @ KI Klaksvik 4 1457 38.71% HB Torshavn 0 1549 52.45% 8.84%
5 1951-08-05 49.3 TB Tvoroyri 2 1475 33.57% @ B36 Torshavn 0 1518 57.60% 8.84%
6 1951-06-17 51.4 @ KI Klaksvik 2 1431 47.39% TB Tvoroyri 1 1462 43.77% 8.84%
7 1951-06-10 53.3 @ TB Tvoroyri 1 1426 33.93% B36 Torshavn 0 1554 57.23% 8.83%
8 1951-08-12 54.2 @ TB Tvoroyri 1 1543 47.19% KI Klaksvik 0 1575 43.98% 8.84%
9 1951-08-25 56.0 B36 Torshavn 1 1509 34.22% @ KI Klaksvik 0 1547 56.94% 8.84%
10 1951-05-20 64.1 HB Torshavn 2 1538 32.72% @ B36 Torshavn 1 1588 58.45% 8.83%
11 1951-07-22 68.8 TB Tvoroyri 3 1436 21.17% @ HB Torshavn 2 1588 70.01% 8.82%
12 1951-08-19 71.8 @ B36 Torshavn 1 1509 46.36% KI Klaksvik 1 1547 44.80% 8.84%